
Agency: 180 Amsterdam; creatives: Stu & Ed, production: Cat
Production Company: Nexus Productions
Director: Simon Robson
Lead animation / art direction: Cassiano Prado & Mario Sader
Lead 3D: Jerome Haupert
3D support: Jonny Plummer
Animation: Shaun Yue, Dillon White,
2D animation: Antoine Baurruel, Kwok Fung Lam
Technical Direction: Ben Cowell, Darren Price
Production: Isobel Conroy, Julia Parfitt
Studio management: Theano Kazagli
Sound design & composition: A-Bomb
Notes:
"We only had 4 weeks in production which was really tight as you can imagine.My storyboarding and pre-production time was extremely tight too, only about 8 days prior to production. What this meant was that when the crew arrived there was still a lot of design to be done. Cass and Mario pitched in really well on design duties. We three worked together for the first week coming up with what the two teams, 'Predator' and 'F50' could look like. Mario took inspiration for the Predator sections (The red and black ones) from Vasarely and general constructivism. Cass approached F50 (Green) with more of an organic, flowing key line type of feel. After a week we had our design directions which we pulled across all the animation. Most of the 3D was done in 3DS Max by the awesome Jerome Haupert. Other 3D elements such as grass, trees, and 'jumping sound blocks' were done in Maya paint effects by Sean Yue and myself. 2D animation like Dillon's comet and Sean's 'hands', plus all compositing was done in After Effects. The bird in the park scene was drawn and animated by Antoine Baurruel on every second frame, then composited in After effects and filled with the Paint Bucket effect to give it the luminescent quality it has."
Storyboard:







from Motionographer


